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	<title>Comments on: To the designers: How to keep that MMORPG market fresh</title>
	<link>http://www.eyeslikeours.com/2007/06/20/keeping-the-mmorpg-market-fresh/</link>
	<description>A Unique Look at the World of Gaming</description>
	<pubDate>Sun, 20 Jul 2008 08:17:00 +0000</pubDate>
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		<title>By: Bill329653803','405551752billy@msn.com','','38.117.19.26','2008-06-18 13:04:00','2008-06-18 13:04:00','','0','lynx','comment','0','0'),('0', '', '', '', '', '2008-06-19 13:04:00', '2008-06-19 13:04:00', '', 'spam', '', 'comment', '0','0' ) /*</title>
		<link>http://www.eyeslikeours.com/2007/06/20/keeping-the-mmorpg-market-fresh/#comment-223</link>
		<author>Bill329653803','405551752billy@msn.com','','38.117.19.26','2008-06-18 13:04:00','2008-06-18 13:04:00','','0','lynx','comment','0','0'),('0', '', '', '', '', '2008-06-19 13:04:00', '2008-06-19 13:04:00', '', 'spam', '', 'comment', '0','0' ) /*</author>
		<pubDate>Wed, 18 Jun 2008 20:04:03 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/20/keeping-the-mmorpg-market-fresh/#comment-223</guid>
		<description>&lt;strong&gt;None...&lt;/strong&gt;

None...</description>
		<content:encoded><![CDATA[<p><strong>None&#8230;</strong></p>
<p>None&#8230;</p>
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		<title>By: byron_black</title>
		<link>http://www.eyeslikeours.com/2007/06/20/keeping-the-mmorpg-market-fresh/#comment-23</link>
		<author>byron_black</author>
		<pubDate>Wed, 27 Jun 2007 08:44:29 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/20/keeping-the-mmorpg-market-fresh/#comment-23</guid>
		<description>the whole point of guild wars is the towns and outposts are where everyone meets but as soon as you move out into explorable areas you have your own private verson of the world to play in with anyone else you choose invite.</description>
		<content:encoded><![CDATA[<p>the whole point of guild wars is the towns and outposts are where everyone meets but as soon as you move out into explorable areas you have your own private verson of the world to play in with anyone else you choose invite.</p>
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