<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.2" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/">
<channel>
	<title>Comments on: Money and banking in online games</title>
	<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/</link>
	<description>A Unique Look at the World of Gaming</description>
	<pubDate>Thu, 11 Mar 2010 04:35:27 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2</generator>

	<item>
		<title>By: hot lindsay lohan pics</title>
		<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-253</link>
		<author>hot lindsay lohan pics</author>
		<pubDate>Wed, 07 Oct 2009 17:39:52 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-253</guid>
		<description>Sign: gfndc Hello!!! nnknz and 4129fquwaywdwr and 2101 : I love your site.  :) Love design!!! I just came across your blog and wanted to say that Ive really enjoyed browsing your blog posts.</description>
		<content:encoded><![CDATA[<p>Sign: gfndc Hello!!! nnknz and 4129fquwaywdwr and 2101 : I love your site.  <img src='http://www.eyeslikeours.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> Love design!!! I just came across your blog and wanted to say that Ive really enjoyed browsing your blog posts.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sandrar</title>
		<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-252</link>
		<author>sandrar</author>
		<pubDate>Thu, 10 Sep 2009 22:04:36 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-252</guid>
		<description>Hi! I was surfing and found your blog post... nice! I love your blog.  :) Cheers! Sandra. R.</description>
		<content:encoded><![CDATA[<p>Hi! I was surfing and found your blog post&#8230; nice! I love your blog.  <img src='http://www.eyeslikeours.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> Cheers! Sandra. R.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MMORPG Banking System?! &#124; the StarOnion</title>
		<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-247</link>
		<author>MMORPG Banking System?! &#124; the StarOnion</author>
		<pubDate>Fri, 22 May 2009 02:47:05 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-247</guid>
		<description>[...] Its a great idea, and you can read the original idea from [this website]. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Its a great idea, and you can read the original idea from [this website]. [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Melisa Kelly</title>
		<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-236</link>
		<author>Melisa Kelly</author>
		<pubDate>Thu, 13 Nov 2008 03:32:32 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-236</guid>
		<description>0fgdnltmhz62dpie</description>
		<content:encoded><![CDATA[<p>0fgdnltmhz62dpie</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Why are there no banks or financial services in today&#8217;s MMORPGs? &#171; Pc Games</title>
		<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-205</link>
		<author>Why are there no banks or financial services in today&#8217;s MMORPGs? &#171; Pc Games</author>
		<pubDate>Wed, 03 Oct 2007 11:22:41 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-205</guid>
		<description>[...] read more &#124; digg story [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] read more | digg story [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bank of RPG?? &#171; Got Game?</title>
		<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-157</link>
		<author>Bank of RPG?? &#171; Got Game?</author>
		<pubDate>Sat, 28 Jul 2007 05:01:01 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-157</guid>
		<description>[...] can read the whole entry at EyesLikeOurs (Sent to me by Jon), but I would like to make a further point. In addition to adding value directly [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] can read the whole entry at EyesLikeOurs (Sent to me by Jon), but I would like to make a further point. In addition to adding value directly [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-128</link>
		<author>Ryan</author>
		<pubDate>Sat, 14 Jul 2007 17:59:09 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-128</guid>
		<description>If you actually read the article, you'll notice that the loans, just like in &lt;strong&gt;real life&lt;/strong&gt;, are coming from deposits that other players have made at the bank.

So, no, it wouldn't contribute to inflation in any way. The only way it could contribute to inflation is if they gave out money that they didn't have.</description>
		<content:encoded><![CDATA[<p>If you actually read the article, you&#8217;ll notice that the loans, just like in <strong>real life</strong>, are coming from deposits that other players have made at the bank.</p>
<p>So, no, it wouldn&#8217;t contribute to inflation in any way. The only way it could contribute to inflation is if they gave out money that they didn&#8217;t have.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lemonquist</title>
		<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-127</link>
		<author>lemonquist</author>
		<pubDate>Sat, 14 Jul 2007 17:52:44 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-127</guid>
		<description>Wouldn't giving loans just contribute to inflation? Without a controlling body to regulate reserve rates, the economy would collapse.</description>
		<content:encoded><![CDATA[<p>Wouldn&#8217;t giving loans just contribute to inflation? Without a controlling body to regulate reserve rates, the economy would collapse.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: yunk</title>
		<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-44</link>
		<author>yunk</author>
		<pubDate>Thu, 28 Jun 2007 19:41:47 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-44</guid>
		<description>As people mention it's the loans that are the problem, if there are any. A player could give his coin to another then default. Even if code could be written to automatically tax players, could the bank just take the money a 3rd party? Well I guess the company makes the "law" so they could. heh.


You know what, what about instead of depositing money and getting interest, players themselves can act as bankers/angels/venture capitalists for NPCs? You can go to the town, see which NPCs would like to borrow money, and what they will do with it. There might be feedback on that NPC, from players or maybe scripted feedback from other NPCs.

what the deal is though: say the NPC needs money to move cattle from one town to another. Not only can the Player loan him money, but this creates quest and activity opportunities: maybe the NPC needs help protecting his cattle, so the PC helps protect his investment. If the PC doesn't, there's an increased chance to lose his money. Each loan would come with an escort or protection quest, or maybe retrieve a rare item, with a greater chance to get his money with interest if the player decides to help.

Hmm it's fun way to teach people how investing and risk work, while creating new content for them to play with.</description>
		<content:encoded><![CDATA[<p>As people mention it&#8217;s the loans that are the problem, if there are any. A player could give his coin to another then default. Even if code could be written to automatically tax players, could the bank just take the money a 3rd party? Well I guess the company makes the &#8220;law&#8221; so they could. heh.</p>
<p>You know what, what about instead of depositing money and getting interest, players themselves can act as bankers/angels/venture capitalists for NPCs? You can go to the town, see which NPCs would like to borrow money, and what they will do with it. There might be feedback on that NPC, from players or maybe scripted feedback from other NPCs.</p>
<p>what the deal is though: say the NPC needs money to move cattle from one town to another. Not only can the Player loan him money, but this creates quest and activity opportunities: maybe the NPC needs help protecting his cattle, so the PC helps protect his investment. If the PC doesn&#8217;t, there&#8217;s an increased chance to lose his money. Each loan would come with an escort or protection quest, or maybe retrieve a rare item, with a greater chance to get his money with interest if the player decides to help.</p>
<p>Hmm it&#8217;s fun way to teach people how investing and risk work, while creating new content for them to play with.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam</title>
		<link>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-42</link>
		<author>Adam</author>
		<pubDate>Wed, 27 Jun 2007 23:15:19 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/06/26/money-and-banking-online-games/#comment-42</guid>
		<description>The difference between MMO games and real life is that in MMO games there is unlimited sums of money being brought into the economy everyday - i.e. rampant inflation - while in the real world there is a finite supply of money that is injected into the economy. 

If you allowed for games to support their own banks then you're just injecting more currency into the already broken economy models of most MMOs</description>
		<content:encoded><![CDATA[<p>The difference between MMO games and real life is that in MMO games there is unlimited sums of money being brought into the economy everyday - i.e. rampant inflation - while in the real world there is a finite supply of money that is injected into the economy. </p>
<p>If you allowed for games to support their own banks then you&#8217;re just injecting more currency into the already broken economy models of most MMOs</p>
]]></content:encoded>
	</item>
</channel>
</rss>
