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	<title>Comments on: Loot and Guild Wars: The item claim</title>
	<link>http://www.eyeslikeours.com/2007/07/11/guild-wars-item-claim/</link>
	<description>A Unique Look at the World of Gaming</description>
	<pubDate>Sun, 20 Jul 2008 18:34:25 +0000</pubDate>
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		<title>By: Circle</title>
		<link>http://www.eyeslikeours.com/2007/07/11/guild-wars-item-claim/#comment-108</link>
		<author>Circle</author>
		<pubDate>Thu, 12 Jul 2007 21:37:57 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/07/11/guild-wars-item-claim/#comment-108</guid>
		<description>The loot distribution system has been in place since the game's release. It is a cool system, and it definitely does a solid job of promoting gameplay over loot ninja activities. 

Also, it fosters a communicative atmosphere, since you can see what items group members pick up in the game window. Statements such as, "hey, are you going to use that ____ ?" are common. Then people in the group actually begin speaking to each other (ridiculous, I know), and relationships can be built. 

The loot window is definitely not available if you fail or exit a mission. After completion, it will stay up until you close it or warp to a different zone. So, AFK won't hurt you in that respect.</description>
		<content:encoded><![CDATA[<p>The loot distribution system has been in place since the game&#8217;s release. It is a cool system, and it definitely does a solid job of promoting gameplay over loot ninja activities. </p>
<p>Also, it fosters a communicative atmosphere, since you can see what items group members pick up in the game window. Statements such as, &#8220;hey, are you going to use that ____ ?&#8221; are common. Then people in the group actually begin speaking to each other (ridiculous, I know), and relationships can be built. </p>
<p>The loot window is definitely not available if you fail or exit a mission. After completion, it will stay up until you close it or warp to a different zone. So, AFK won&#8217;t hurt you in that respect.</p>
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		<title>By: Ryan</title>
		<link>http://www.eyeslikeours.com/2007/07/11/guild-wars-item-claim/#comment-95</link>
		<author>Ryan</author>
		<pubDate>Thu, 12 Jul 2007 00:32:10 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/07/11/guild-wars-item-claim/#comment-95</guid>
		<description>I wonder if that feature is engineered for a specific purpose?

Then again, I don't remember this loot claim feature existing at all during the beginning of the game's life cycle. Is it a recent edition? Maybe they added it for convenience rather than for some specific purpose.

Haha, anyway, I think it's an interesting feature. Not having to worry about loot is always a good thing in my opinion.</description>
		<content:encoded><![CDATA[<p>I wonder if that feature is engineered for a specific purpose?</p>
<p>Then again, I don&#8217;t remember this loot claim feature existing at all during the beginning of the game&#8217;s life cycle. Is it a recent edition? Maybe they added it for convenience rather than for some specific purpose.</p>
<p>Haha, anyway, I think it&#8217;s an interesting feature. Not having to worry about loot is always a good thing in my opinion.</p>
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		<title>By: Brinstar</title>
		<link>http://www.eyeslikeours.com/2007/07/11/guild-wars-item-claim/#comment-94</link>
		<author>Brinstar</author>
		<pubDate>Thu, 12 Jul 2007 00:20:10 +0000</pubDate>
		<guid>http://www.eyeslikeours.com/2007/07/11/guild-wars-item-claim/#comment-94</guid>
		<description>You are correct. If you fail a mission in GW or if you leave the mission, you will not get any loot. If you disconnect and re-connect, however, I am unsure about whether you still get the loot you missed whilst you were away. My guess is that you do get it.</description>
		<content:encoded><![CDATA[<p>You are correct. If you fail a mission in GW or if you leave the mission, you will not get any loot. If you disconnect and re-connect, however, I am unsure about whether you still get the loot you missed whilst you were away. My guess is that you do get it.</p>
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