There are several things which, like it or not, are common to what it is that makes an RPG. Then, there are things (again, like it or not) which are fundamental to an online game. Combine them and, you guessed it, you get a new set of things which are common to all (or at least many) online RPGs. What are these things, and what have they done to the current generation of online RPGs? Let’s take a look.
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